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Post by account_disabled on Nov 23, 2023 3:53:38 GMT -5
Popular examples are Facebook and Instagram. However, this monetization model should not be overdone. Too many ads can effectively discourage users from using the application. Therefore, creators must be careful that the offer is not too intrusive and irritating. . In-app purchases In this model, revenue is earned by offering users products that they can purchase in the app. These are both physical and virtual goods. Many mobile games are based on this monetization model, thanks to which users can buy, for example, extra lives or upgrades. This also affects their engagement and loyalty and reduces the risk of app abandonment. The advantage of this solution is that it is not intrusive. The user decides whether he wants to make purchases in the application. When purchasing physical products, creators can earn money from goods associated with their brand. However, this photo editing servies applies to the most popular players who have created user demand for gadgets, accessories, T-shirts and similar products containing. So this is not a solution for all creators. . Transaction fees If transactions are made inside the application. A model that charges appropriate commissions can be used. Creating such a platform on which third parties can sellbuy various types of goods requires the owner to ensure the security of the transaction, the security of users' personal data and the development of regulations. Profits also depend on the number of such transactions, so the creators must gather a large and active community that will want to use the application.
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